The Steam forum as well as YouTube/Twitch videos and their interactions are also included in the process. First and foremost, a Discord server is available to receive feedback. “In order to involve the community in the development process, various methods are used. How are you planning on involving the Community in your development process? “The price will be increased based on the newly added content.” Will the game be priced differently during and after Early Access? Furthermore, there is a talent tree, different monsters/bosses with multiple abilities and special settings for different runs.” “The current state of the game contains 36 different skills that can be used, as well as different perks to improve them. What is the current state of the Early Access version? Adding more difficulty modes and passive skills to customize runs to your liking. Adding more monster/boss variations, with different mechanics. Adding more Perks to create unique skill builds and playthroughs. “In addition to bug fixes and improvements to the game balance and basic gameplay, the following features, for the full version, are planned: How is the full version planned to differ from the Early Access version? We believe in technological advancement and modern software architecture that enables us to take the next step in virtual racing experiences. “We are planning the full release for this year.” Through Early Access, we can expand and improve the game's content together and steer it in the right direction.”Īpproximately how long will this game be in Early Access? “In order to develop Binding of Elements into an excellent game, we should build this together as a community.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |